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Andrei Didenko
About Me
Character Animator & Rigger with 8+ years of experience across games, TV, and cinematics. Specialized in Maya andUnreal Engine 5 pipelines, including rig development, facial systems, mocap cleanup, and real-time animation.Delivered 100+ character rigs and animations across international studios in Poland, Singapore, the Czech Republic,and Swede...
Read MoreCharacter Animator & Rigger with 8+ years of experience across games, TV, and cinematics. Specialized in Maya andUnreal Engine 5 pipelines, including rig development, facial systems, mocap cleanup, and real-time animation.Delivered 100+ character rigs and animations across international studios in Poland, Singapore, the Czech Republic,and Sweden. Experienced in integrating AI tools (ComfyUI) to accelerate production workflows.
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